Simulation
This note gathers resources about simulating other subjectivities.
- Relies on abstraction of observed phenomena (e.g., patterns of behaviour, environments, dynamics)
 
relationships.sensing (Private)
Vision
Bee
Communication
Language
- Natural Language Processing
 - Translation
 - Machine learning
 - Narrative representations of nonhuman lives using data and visualisation
 
Place
- Simulation of agent-environment interactions2
 - Geographic Information Systems
 - Game worlds
 
Patterns
Behaviours
- Agent-based models
 - Videogames
 
Footnotes
Maia, Rafael, Hugo Gruson, John A. Endler, and Thomas E. White. “Pavo 2: New Tools for the Spectral and Spatial Analysis of Colour in R.” Methods in Ecology and Evolution 10, no. 7 (2019): 1097–1107. https://doi.org/10/c3f9.˄
Nick Malleson, Alison Heppenstall, and Andrew Crooks, "Place-Based Simulation Modelling: Agent-Based Modelling and Virtual Environments," in Comprehensive Geographic Information Systems (Amsterdam, NL, 2017), 218–43.˄
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